

Horizontal strikes do no more than 75% and not less than 50% of the base damage value. He feels so weak now, I know they nerfed him, but what did they exactly modified Last time I played this was back in september/august and now I find this, lol, really easy to kill. Amount of the damage per horizontal strike depend on player-to-ZED angle.Draw attack lasts for 0.5s and does damage of heavy attack (90). Katana has unique draw attack, hold "Fire" button while switching to Katana to perform heavy strike right after weapon unsheathed.Upg3 (1500): Base damage x1.6, Base weight + 3. Cfsd qpe pmmg, Ulsnis galerie, Rookies season 1 episode 2, Worms reloaded campaign level 30, Ronilacko odelo, Direct hits vocabulary review, Fredrika ekerot. Upg2 (700): Base damage x1.4, Base weight + 2. Upg1 (600): Base damage x1.2, Base weight + 1.

"Try and show a little respect for its class." Technical Informationĭamage Type = Slashing (primary, secondary), Piercing (stab). They have Max Weld Integrity of 700."Primary - fast slash attack, Hold Primary for combo attack. Pit (blades) itself does 1000 points of damage within 1s intervals.īonfire in the house of the Entrance area does 20 points of fire damage within 1s intervals.ĭoors in the Prison area are welded from the start. It takes 2s to play movement animation and 2 seconds for trap to return back to its original location. Trader lines related to objective depend on the dosh saved: Good - 85%, Normal - 50%, Below 25% - Bad.Ĭhipper pit trap (push mechanism) does 5 points of damage within 0.1s intervals, knocks down ZEDs and has a lot of push force. Note that all the values for Dosh Hold objective are Zone-specific and are the subject of change. The promised dosh reward (base value) itself vary from 200 to 400 depending on the Zone. Killing Floor 2 (Video Game 2015) cast and crew credits, including actors, actresses, directors, writers and more. For the "no humans" penalty the value is -10 dosh / tick, for "too many ZEDs" this value is -5 dosh / tick. If you have a medic, or if youre using a fast class, or if youre careful, the green blob people are no threat and you can basically ignore them.

If Zone goes into the danger state (due to either either lack of players or too many ZEDs in it) the penalty timer (1s interval) will start decay the promised dosh reward. Killing Floor 2 > General Discussions > Topic Details Naewyng 1:05am Buff Krampus So as it is hes just a big blob with basically no threat level. Players have to defend this Zone, if certain amount of the ZEDs will be present in it, the penalty will start ticking (ZEDs needed for penalty: 1-3p - 4, 4p - 3, 5-6p - 2). It required certain amount of the players for marked Zone to stay valid (1p - 1, 2-3p - 2, 4-6p - 3). Players have 30 seconds to made it into the marked Zone before the penalty start. Entrance (wave 1), Courtyard (Short - wave 2, Normal - wave 2-3, Long - wave 2-4), Prison (Short - wave 3, Normal - wave 4-5, Long - wave 5-7), Coal Mine (Short - wave 4, Normal - wave 6-7, Long - wave 8-10) and Krampus Lair (boss wave).ĭosh Hold objective: Starting from wave 2 players will be given optional tasks to defend certain locations of the map.

Hold Out style map featuring 5 main locations. General Information and Points Of Interest
#Gorefiend killing floor 2 krampus mod
You must fight your way through the lair and at the heart of Krampus’ operation traverse the portal to his throne room where he keeps the Naughty List. Gingerbread Mens (Killing Floor 2) - A Mod for Counter-Strike: Global Offensive. "Krampus Lair is a twisted and dark lumberyard, workshop, and prison all in one. 3 General Information and Points Of Interest.
